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Multiple Save Spaces
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Topic: Multiple Save Spaces (Read 186 times)
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Mintkiller
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Multiple Save Spaces
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on:
January 06, 2010, 09:39:05 PM »
I think we should have some Multple Save Spaces due to we cant loose our really good pokemon when we also want to be a trainer/different pokemon...
This should all be on the start screen you can click New Game and it says like You have X amount of Save Spaces Left.
Im only saying a few because otherwise this could be abused.
Like 3 Save Spaces..
Because losing good pokemon when you also want to be a trainer for a little while too..
And when you Click Continue and you have some other save files too..
It should come up as : Which Save File do you want to load?
Obviously when you make Save files you'll also want to be able to name them so you so you dont get muddled.
This would be a great idea since I want to keep my High Leveled pokemon but also be able to test what its like being a trainer without removing my High Lvled pokemon.
Thanks.
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ac19189
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Re: Multiple Save Spaces
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Reply #1 on:
January 06, 2010, 11:30:05 PM »
I think we originally covered this idea back in the starting creation of the game I think we ended up not going that road because we wanted to limit the amount of saves users had. I honestly cant remember all of the details so we will need to wait for a reply from sirus to really clear up why it wasnt done.
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DarkMeow
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Heart.
Re: Multiple Save Spaces
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Reply #2 on:
January 06, 2010, 11:44:45 PM »
If you want to make a trainer, you could always make a different key for it. That way you could try it out and still have your pokemon key. It just wouldn't be as easy as clicking load game.
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Sirus
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Re: Multiple Save Spaces
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Reply #3 on:
January 07, 2010, 03:50:42 AM »
This wasn't implemented because we already have the issue of users who will use way more than three keys even though they've been specifically told not to. So instead of more save spaces, we allowed users to have more keys, thus creating more saves but also controlling somewhat the players' ability to recreate and try and cheat the system.
Think of it like this: If people had three different save files per key, and someone had 8 keys, they would have the equivalent of 24 keys in the current system. That's way too many saved characters for one person, and the GMs don't have time to be policing that sort of thing. In the update though, the key limit may be raised a little as becoming legendary is no longer going to be a random chance thing but rather based on in-game achievements and probably winning events. Oh, and the chance of becoming shiny will go wayyyyy down.
In other words, we don't have multiple save files on one key because people can have multiple keys.
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